There’s no denying that Kirby, the pink puff ball with an
insatiable appetite, is a Nintendo staple. For betterand worse,
the adorable creature-inhaling mascot has delivered a steady stream of
familiar, yet charmingly cuddly romps fit for the whole family.
That predictability has kept Kirby in games for more than
25 years, but held him back from earning the same reverence as Nintendo’s most
iconic characters. Even with a fresh mechanical wrinkle, each Kirby game winds
up feeling not far removed from Dream
Land circa 1993 in Kirby’s
Adventure.
Kirby Star Allies, Kirby’s Switch debut, maintains
that tradition with yet another playable, but predictable, experience.
Throughout your journey from Dream
Land to the cosmos, you
turn enemies into friends and work together to solve puzzles and take on big
baddies. On the surface, this twist, which creates a wide palette of new moves
for Kirby, would appear to nudge the series forward in terms of strategy.
Unfortunately, the friends you make along the way are a bit too perfect, making Star
Allies the easiest of
rides in a series known for its overabundant accessibility.
Kirby made some (too) wonderful friends
In the set-up for Star Allies, Kirby awakes from a peaceful slumber and
senses a mysterious evil threatening the universe. Like of his past adventures,
this leads Kirby through a series of self-contained 2.5D platforming levels to
banish the maleficent force, fighting classic bosses like Whispy Woods along
the way.
This time, however,
Kirby doesn’t go at it alone. Kirby can recruit the help of just about every
enemy he encounters to back him up and expand his arsenal of abilities. With
the press of a button, Kirby can toss a pink heart at foes to turn them into
friends. Kirby’s troupe of minions follow closely behind him, attacking enemies
automatically on approach and collecting items.
You can play with up
to three allies at one time, controlled by either friends or AI (or both)
thanks to well implemented drop-in-drop-out co-op. Kirby picks the allies, so
co-op players have limited options: They can only use the specific abilities of
the ally they control and, while they don’t need to nip his heels, they must
remain within half a screen of Kirby, give or take. It sounds limiting, the
system works well, particularly when teaming up with less experienced players,
as Kirby ultimately controls the game’s pace. If a friend lags behind, they get
teleported right into the action.
Kirby can recruit the
help of almost every enemy he encounters.
Kirby also has his
tried and true copy ability, which lets him inhale and acquire most enemies’
weapons and powers: The two sets of mechanics come together in some fun ways.
When Kirby’s wielding a sword, for example, Kirby can raise it up and prompt a
fireball-spitting companion to imbue it with flames.
While the most obvious
combos are meant for dealing with enemies, combining powers can also open up
new paths. Combining moves from an electric ally and a rock smash ally sets off
a chain reaction that can unlock power-ups and puzzle pieces — collectibles
that, like the 3DS’ StreetPass Puzzle Swap, form jigsaw puzzle portraits of key
franchise moments.
Despite offering large number of combinations of allies
and copy abilities, Star Allies gives
you little incentive to experiment with different combinations. When faced with
a puzzle, you never have to think about those options to solve a puzzle. Star
Allies presents the
solution before you have time to consider the problem at hand. If you seem stumped
for more than a moment, an on-screen prompt will tell you exactly what you
need. Once you know what ability to use, the enemy that can grant it is always
conveniently stashed nearby, often in a hidden room. The ally system opens the
door for a robust array of cool animations and interesting maneuvers, so it’s a
shame that the game never pushes you to use more than a core few.
Kirby Star Allies Compared To
That’s indicative of Star Allies approach
to difficulty (or lack thereof). Even during the plethora of mini boss fights
and late-stage showdowns, you’d have to be asleep at the controls to even
remotely struggle. Bosses fall quickly with four allies in tow. During one boss
fight, we won by floating around and letting our three AI teammates do the fighting.
Kirby games have never been known for their challenge, but Star
Alliesseems especially conducive to just breezing through.
Pretty
but shallow
The story mode’s
breezy simplicity allowed us to sit back, relax, and enjoy the sights. Bubble
gum visuals that pop off the screen whether in TV or handheld mode make the
utter chaos of four person-team fights rather amusing to watch.
Comprised of four worlds, Star
Allies has the
well-trodden Dream
Land and Planet Popstar —
Kirby’s home planet — and two final worlds with some galactic themes and
scenery. All of it blends together, though. You’ll find grassy levels where the
sun shines down in both Dream
Land and in the final
world, Far-Flung Starlight Heroes. You’ll also find the same enemies, the same
straightforward platforming with little obstacles standing in your way. While
Kirby has never been a precision platformer like Mario, Star
Alliesvirtually guarantees that your progress won’t be impeded
whether you’re in Dream
Land or knocking on the
door of the final boss. Beyond the occasional slow-moving platform, it’s mostly
a long walk or flutter to the next door.
Each level is lovingly
rendered, but feels like a shell that could’ve been filled with more stuff —
more action, more puzzles — especially considering how the ally system is setup
perfectly for creative problem-solving.
Full of friends, light on things to do
Outside of the main
campaign, there are four additional modes that come off more as time-wasters
than meaningful gameplay alternatives.
Chop Champs, a precision tree-cutting game, may be the
best part of Star Allies.
“Guest Star???? Star
Allies Go!” lets you pick your character and three allies for a run through a
roughly two-hour greatest hits compilation of the game. It’s a time attack mode
featuring heath, attack, and speed power ups. While some may find the
goal-oriented nature of this oddly-named mode fulfilling, you’re only really
working towards finding new puzzle pieces since no online leaderboard exists to
post times.
“The Ultimate Choice,”
a boss rush-style gauntlet of the game’s toughest fights, ups the difficulty a
touch. It can get tricky on hard, but you can still revive teammates, so it
isn’t nearly as difficult as similar modes in other games.
Star Allies multiplayer
offerings are rounded out with two minigames: “Chop Champs” and “Star Slam
Heroes.” Chop Champs, a precision tree-cutting game, may be the best part of Star
Allies. Switching from side to side to chop wood while trying to
avoid chopping bugs is a surprisingly hectic delight that combines button
mashing (or vigorous motion controls) with quick reaction times. It may not
keep your attention for hours on end, but it’s definitely good for a few
rounds. Star Slam Heroes, an intergalactic home run derby, loses its appeal
much quicker.
Our Take
Kirby Star Allies introduces a neat new system that gives Kirby more powers
than ever before. While Kirby’s companions work well, the game never pushes
players to tap its full potential. Every puzzle, every platforming sequence,
and every boss fight is an absolute cakewalk — even by Kirby standards. Kirby
looks good on the Switch, but this latest visit to Dream Land is too brief, too
familiar, and too safe to provide more than forgettable fun.
Is there a better alternative?
Yes. If you own a Nintendo 3DS, Kirby: Triple
Deluxe and Kirby: Planet Robobot both provide better Kirby experiences.
If you have a Switch and need a playful platformer, you’re much better off
scouring for power moons in Super Mario Odyssey.
How long will it last?
If you just complete
the main missions, you’ll be done in a few hours. Unlocking and completing all
the bonus missions took us just under eight hours. Boss run, the time attack,
and mini games add on few more hours of fun before it gets stale.
Should you buy it?
No, not unless you
plan on playing co-op with young children or really, really love Kirby.
Kirby Star Allies was reviewed on Nintendo Switch using a retail
code provided by the publisher.
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