On March 20 2018, Rare's
sandbox multiplayer pirate adventure Sea
of Thieves was unleashed
on the world. After a lot of hard work the developer now has, well, more hard
work. Being an open-ended online service game, Sea of Thieves
will be subject to plenty of updated and improvements throughout its lifetime.
To help you keep on top of
what's new and what's coming up, we've put together this handy page which will
be updated with all the latest announcements.
What's new in Sea of Thieves ?
Rare has released the latest
patch (1.0.5) for
Sea of Thieves and it's bringing a handful of changes which are more focused on
improving quality of life and reducing player frustrations than on adding
anything big into the game.
Now players will find ammo
crates in a better position on both ships, the same sea shanties won't play
twice and UI improvements mean images load more gracefully and screens fade in.
In addition to this the Rare
team has solved spawning issues around bounty hunting quests and skeleton
forts, single weapon slot problems and the Kraken can no longer spawn around
rocks which was really just problem upon problem.
The team has also published support articles related to various
issues players are encountering, including problems finding DLC in-game and grey screens appearing on
starting up the game.
The full set of patch notes for update 1.0.5 can
be found on the Rare site.
What's coming up in Sea of Thieves
Rare has detailed some
of its new content plans in a recent blog post. Now, the new additions won't be
immediate as the developer has said that its plans for the rest of April will
be to address the top feedback points of its players.
However, as we go into the month
of May, Rare says players can expect to see the beginnings of some new content
being introduced.
The first content update ill
be called The Hungering Deep and it will see the introduction of a brand new AI
threat which, the post says, players will have to "work together to
discover and defeat." Alongside this, there will be a new items, new
mechanics and a few unique awards.
It's not entirely clear what
the new AI threat will be but given players will need to discover it we're
imagining another mythical monster similar to the Kraken. Perhaps something
like the Aspidochelone, a giant creature which is often mistaken for an island?
Or the devil whale hunted in Moby Dick?
May will also bring about a
live events schedule which will introduce "fun new ways to play with
weekly events and rewards."
May won't, of course, be the
end of the updates and Rare gave a glimpse of what is planned for the summer
months. One update called Foresaken
Shores will introduce an
entirely new though "perilous" area to the world with another new AI
enemy. Cursed Sails is another update which will bring about a new AI threat
(could we finally see The Flying Dutchman?) with a brand new ship type for
players.
There's no sign of what this
ship type could be but we wonder if it could be something capable of carrying
more than four players (a Man o' War perhaps?) for crews that are of a mind to
expand.
Though Rare hasn't revealed
everything that will be added in its future updates, we do know that it's
planning to introduce the game's cosmetic microtransactions at this time, which
will include pets to purchase.
As far as long-term plans are
concerned, Rare apparently intends to add new guilds for a wider-variety of
missions at some point and also extend the end-game for those who eventually
achieve Legendary Pirate status.
How can I play it?
If you're not sure whether Sea of Thieves
is for you, picking up a Game
Pass trial for free and
playing the game for a short time through it is a good way to find out.
The game is not a port for PC
or Xbox, it works equally on both and supports cross-play. While the console
version has locked frame rates of 30fps, the PC version's are unlocked. Mouse,
keyboard and controllers are all supported across console and PC.
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